Localhost: RuneScape Bench: MMOs for Agents

Come to Localhost at theĀ RC Hub!

RSVP via Luma here: https://luma.com/runebench

Localhost is a series of technical talks in NYC given by members of the Recurse Center community. For every event, we set aside seats for the public.

šŸ—”ļøšŸ›”ļø Max Bittker on RS-sdk:

Runescape is a low fidelity simulation of a medievalĀ economy, based on grindingĀ repetitiveĀ actions. What happens to the game if you automate it?Ā 

RS-sdk is a 2026 project to turn an open source implementationĀ of the game, LostCity, into a testbed for new experiments. It taught me about how to design libraries for coding agents, how to build and think about evals and the world of LLM post-training.Ā Ā 

There were also lessons in game design, simulated economics, and has even been a testbed for exploring the future of multi-agent systems, when agents are tasked with trading and trusting one another in a shared world.Ā 

Excited to share some of these stories and talk about weird new ways to play my favorite old game!

Max Bittker is a game designer and a founding member of Websim — he's built games such as Sandspiel and Orb.farm, and teaches a course on building and designing creative tools at NYU ITP. Max researches multi-agent systems and is the creator of rs-sdk and runebench.

Max is a 2016 Recurse Center alum.

Doors open and refreshments will be available atĀ 6:30 pm. The talk will begin atĀ 7:00 pm, with a few minutes reserved at the end for Q+A.

This event isĀ in-person only. A recording of the talk will be made available on theĀ Recurse Center YouTube channel.

Read more:

https://github.com/MaxBittker/rs-sdk/

https://maxbittker.github.io/runebench/

RSVP: https://luma.com/runebench

Poster designed by Eva Khoury.